Dourish, P. & Damasceno, C. S. (2016). Ubiquitous Computing. In de Souza e Silva, A. (Ed.), Debates on Mobile Communication. Routledge.
de Souza e Silva, A.; Duarte, F.; Damasceno, C. S. (Forthcoming). Creative Appropriations in Hybrid Spaces: Mobile Interfaces in Art and Games in Brazil. Mobile Phones and Creative Expressions in Brazil. International Journal of Communication.
Damasceno, C. S. (2013). Paying Attention to the Chocolate-Covered Broccoli: How Video Games Can Change the Ways You Understand Teaching, Learning, and Knowledge. In 21st Century Collective (Ed.), Field Notes for 21st Century Literacies: A Guide to New Theories, Methods, and Practices for Open Peer Teaching and Learning (pp. 93–114). Mountain View, CA: Creative Commons.
Under Review and In-Preparation
de Souza e Silva, A.; Farman, J.; Damasceno, C. S.; Bueno, D. The Life Cycle of Mobile Phones in Brazil. [article, revise and resubmit].
Damasceno, C.S. Virtual Classrooms: A Visual Analysis of the Roles of Experts and Novices in Promotional Videos for MOOCs. [article, in-preparation, editing phase].
Damasceno, C. S. Debating, Sharing, and Doing: Communicative Practices at Peer-to-Peer University [article, in-preparation, editing phase].